Back 4 Blood includes a variety of weapons . There are ranged weapons and melee weapons. Weapons can be bought from vendors or picked up throughout the levels. All ranged weapons have slots for Attachments that improve the overall performance, which can be purchased from vendors or picked up throught the levels. However, melee weapons cannot accept attachments.
There are different rarity of weapons, with higher rarities having better stats than a lower one.
Primary weapons [ ]
Assault rifles [ ]
Name
Image
Ammo type
Firepower
Range
Accuracy
Handling
Mobility
Attachment slots
Description
AK47
Rifle Ammo
70
90m
65
65
60
Automatic rifle with high damage. Inaccurate with continuous fire. Slower than standard rate of fire.
M16
Rifle Ammo
66
80m
85
80
70
3 round burst rifle with moderate damage. Extremely high rate of fire with a short delay between each burst.
M4 Carbine
Rifle Ammo
66
80m
80
80
70
Automatic rifle with low damage. Easy to control.
SCAR
Rifle Ammo
72
90m
75
70
60
Automatic rifle with high damage. Fairly accurate. Slower than standard rate of fire.
Ranch Rifle
Rifle Ammo
76
85m
90
70
74
Semi-automatic rifle with high damage. Low rate of fire with high recoil.
Submachine guns [ ]
Name
Image
Ammo type
Firepower
Range
Accuracy
Handling
Mobility
Attachment slots
Description
MP5
Pistol/SMG Ammo
60
60m
70
75
100
Automatic submachine gun with low damage. Can be used in just about any situation.
UMP45
Pistol/SMG Ammo
70
65m
80
70
80
Submachine gun with moderate damage. Extremely accurate and low recoil.
Uzi
Pistol/SMG Ammo
64
50m
60
60
100
Automatic submachine gun with low damage. Slow rate of fire but it gets the job done.
Vector
Pistol/SMG Ammo
68
60m
70
85
90
Automatic submachine gun with low damage. Extremely high rate of fire.
Shotguns [ ]
Name
Image
Ammo type
Firepower
Range
Accuracy
Handling
Mobility
Attachment slots
Description
870 Express
Shotgun Ammo
80
40m
40
65
70
Pump action shotgun with high damage. Reloads 1 shell at a time.
AA12
Shotgun Ammo
70
30m
30
70
90
Auto shotgun with moderate damage. Easy to control, devastating to crowds.
TAC14
Shotgun Ammo
90
40m
40
65
50
Pump action shotgun with high damage. Reloads 1 shell at a time.
Super 90
Shotgun Ammo
80
30m
30
75
90
Semi-automatic shotgun with moderate damage. Reloads 1 shell at a time.
Light machine guns [ ]
Name
Image
Ammo type
Firepower
Range
Accuracy
Handling
Mobility
Attachment slots
Description
M249
Rifle Ammo
76
80m
50
40
65
Automatic light machine gun with low damage. High rate of fire and capacity.
RPK
Rifle Ammo
75
90m
45
50
40
Automatic light machine gun with high damage. Low rate of fire.
Sniper rifles [ ]
Name
Image
Ammo type
Firepower
Range
Accuracy
Handling
Mobility
Attachment slots
Description
Barrett M95
Sniper Ammo
100
100m
100
30
40
Bolt action sniper rifle with extremely high damage. Long bolt time between each shot.
M1A
Sniper Ammo
86
95m
75
65
65
Semi-automatic rifle with high damage. Low rate of fire with high recoil.
Phoenix 350L
Sniper Ammo
95
100m
100
45
40
Bolt action sniper rifle with high damage. Short bolt time between each shot.
Secondary weapons [ ]
Sidearms [ ]
Name
Image
Ammo type
Firepower
Range
Accuracy
Handling
Mobility
Attachment slots
Description
357 Magnum
Rifle Ammo
75
65m
70
60
70
Double-action Revolver with high power. Accurate but has a slow rate of fire.
Beretta M9
Pistol/SMG Ammo
44
50m
70
100
100
Semi-automatic pistol with low damage. Easy to control with a large magazine.
Bow
∞ Arrows
80
100m
75
70
65
None
A bow and arrow that quickly fires for moderate damage. Entering ADS focuses your aim and allows you to slowly draw arrows for additional damage and accuracy.
Desert Eagle
Sniper Ammo
80
65m
70
65
70
Semi-automatic magnum with high power. Hard to control but leaves quite an impression.
Glock 23
Pistol/SMG Ammo
56
55m
65
90
80
Semi-automatic pistol with moderate damage. Large magazine.
M1911
Pistol/SMG Ammo
60
55m
60
65
80
Semi-automatic pistol with moderate damage. Can be used in just about any situation.
TEC 9
Pistol/SMG Ammo
56
50m
54
70
100
Automatic machine pistol with low damage. High rate of fire.
The Belgian
Shotgun Ammo
100
40m
20
30
50
Double barrel shotgun with extremely high damage. Fires both shells per shot.
Melee weapons [ ]
Name
Image
Firepower
Range
Accuracy
Handling
Mobility
Description
Bat
40
2m
90
60
65
A Baseball Bat specializing in wide sweeps.
Fire Axe
95
2m
70
60
65
A Fire Axe specializing in overhead swings.
Hatchet
80
2m
100
60
65
A hatchet specializing in overhead swings.
Iron Claws
46
2m
N/A
N/A
90
A pair of sharp claws specializing in fast slashes. Hits apply a bleed dealing 3 damage for 5 seconds and increase your melee attack speed by 6% for 3 seconds.
Knife
40
2m
N/A
N/A
N/A
N/A
Machete
46
2m
90
60
65
A machete specializing in wide sweeps.
Legendary weapons [ ]
Main article: Legendary Weapons
With the Tunnels of Terror expansion, seven new Legendary Weapons have been added to the game which can be aqcuired within the Ridden Hives .
The Children of the Worm expansion adds with the Lockjaw another Legendary Weapon to the pool.
Weapon statistics [ ]
Version History [ ]
Beta
(Undocumented) Added the Scar, Ranch Rifle, M249, Barrett M95, Phoenix 350L, AA12, Super 90, Vector, MP5, UMP45, Desert Eagle, Beretta M9 Burst, and The Belgian.
Gallery [ ]
Weapons can be swapped for free
Promotional Material featuring melee weapons and melee attachments.
WeaponsAssault rifles Submachine guns Shotguns Light machine guns Sniper rifles Sidearms Melee weapons Legendary weapons